![]() ![]() minecraft-.) You can even use different Minecraft launchers by changing the %LAUNCHER% variable, allowing different versions (or users) to use different launchers. You can make multiple versions of that batch file and change the %SUPPLEMENT% variable to keep the copies' data separate. Click the icon to run KLauncher Installer, and it will take a while to install Open Klauncher to play the game Now it’s time to enjoy the game Klauncher (1.20.1, 1.19. As a bonus, this not only means that you can keep different versions of Minecraft installed, you can segregate different login names into their own installs with their own saves, useful for sharing a computer with other Minecraft players. How to install: Download KLauncher Installer. Note that this will keep everything separate - remembered login, achievements, saves, Minecraft version, mods - everything. (The extra level of folder structure is unnecessary but harmless, and it would be hard to eliminate it without breaking the sorts of things that the %AppData% convention was designed to avoid breaking.) This will make that launch of Minecraft keep and look for its data (including your saves and even mods) in %AppData%\.minecraft-supplemental\.minecraft\. Set LAUNCHER=c:\games\minecraft\minecraft.exe This is a trivial but flexible working example: off ![]() minecraft, saves, and move/copy your world from %appdata%/.minecraft/saves using Windows Explorer.Minecraft puts the data in %AppData%, so you can just make batch files which set %AppData% to some other location before running the game. After installing and creating the instance of game matching the version you play, from the instance menu choose 'open instance folder', pick. ![]() The only actual downside is a bit of extra hassle when upgrading a world to newest version (create a new instance, manually copy the save from older to newer), but it's very helpful in a lot of other respects, and can be installed anywhere. It's an alternative launcher that helps managing multiple instances of the game - it's especially valuable when you play modded, as you can have many conflicting modpacks, various versions in non-conflicting instances, no risk of corrupting your worlds by opening them with wrong version, plus it makes installing mods a breeze - but even if you play pure vanilla, it's still helpful, allowing you to keep worlds separate between different versions. Probably the best and safest approach - with some side effects, although IMO beneficial ones - would be to use MultiMC. ![]()
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